a scenario for Stonewall in the Valley from the Great Campaigns of the American Civil War series

designed by Trevor Bender


NOTES: Christmas of 1861 brought General Jackson a gift of three brigades, which doubled the size of his fledgling Valley Army to 11,000 men. His first desire with this new found capability was to recover West Virginia for the Confederacy, but before he could do so he would first have to rid his own district of the foe. Additionally, he wanted to cause maximum damage to the B&O Railroad and the C&O Canal. The primary impediment to Jacksonís objectives was a concentration of Union troops in and around Romney. He would need to push them out. To do so, Jackson desired to sever communications between Romney and General Banks, headquartered at Frederick Maryland with 16,000 men, many of whom were garrisoning the Potomac lines. A logical point of rupture was Hancock Maryland. With this destination in mind, the Army moved on New Yearís Day, 1862. After a harsh three day march on icy roads, the army arrived just below Bath. Jackson was poised to remove a portion of the Yankee invader and rip up critical northern rail.

MAP: Use only the north map.

GAME LENGTH: 2 turns; January 4 to January 5, 1862

SPECIAL RULES:

VICTORY CONDITIONS:

The Confederate player gains and loses Victory Points (VP) for the following occurrences.

At the end of the game, the Confederate VP total is calculated and the players consult the chart below to determine the winner.

    9 or more

    Confederate Decisive Victory

    7 to 8

    Confederate Substantive Victory

    5 to 6

    Confederate Marginal Victory

    3 to 4

    Union Marginal Victory

    0 to 2

    Union Substantive Victory

    -1 or less

    Union Decisive Victory

UNION SET-UP:

Hist Unit Counter Size Cmd Type Manpower Hex
110 PA 2 PHB Regt

M

Inf

1*

N2507 (Great Cacapon)
13 IN 10 ME Regt

S

Inf

2

N2805 (Sir Johnís Run)
1 WV Regt

-

Cav

1

N2906 (Bath)
39 IL 1 PHB Regt

S

Inf

1

N2906 (Bath)
84 PA 54 PA Regt

S

Inf

1**

N3006
Lander Donnelly Brig

1-S

Inf

3***

N3102 (Hancock)
1 MD Regt

1-S

Inf

2

N3602 (Millstone)
Williams Div

1-S

Ldr

N4404 (Clear Spring)
Wilmís Bgd Gordon Brig

1-S

Inf

4

N4404 (Clear Spring)

* Begins the game under a Breastworks marker.

** Begins the game under a Flanks Refused marker.

*** Begins the game under a Breastworks Build marker.

CONFEDERATE SET-UP:

Hist Unit Counter Size Cmd Type Manpower Hex
Jackson Dist

J-V

Ldr

N2909 (Johnsonís Mill)
Stonewall Brig

J-V

Inf

4*

N2909 (Johnsonís Mill)
Gilham Burks Brig

J-V

Inf

3*

N2909 (Johnsonís Mill)
Ashby Regt

-

Cav

1*

N2909 (Johnsonís Mill)
Taliaferro Brig

J-V

Inf

3*

N2809 (Smithís Crossroads)
Anderson Fulkerson Brig

J-V

Inf

3*

N3008
VA Milit Regt

V

Inf

2*

N3009

* All Confederate units begin the game exhausted, disorganized and at Fatigue Level 1.

HISTORIC RESULTS: The Confederate assault got off to a late start, but in the face of mounting pressure, most Union units fled to the north side of the Potomac. By the end of the second day, the Confederates had destroyed the Union Depot at Bath, the Railroad Station at Sir Johnís Run, and the Railroad Bridge at Great Cacapon. Unable to force his way across the Potomac, Jackson turned south and then west to enter Romney unopposed, which due to the Bath action was now considered untenable by Northern commanders. In just two weeks and with trifling losses, Jackson had secured three counties for the Confederacy and established a pattern of rapid maneuver that would be the hallmark of his future campaigns.

Copyright by Trevor Bender

January, 31, 1997


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Great Campaigns of the American Civil War, Stonewall Jackson's Way, Here Come the Rebels, Roads to Gettysburg, Stonewall in the Valley, Stonewall's Last Battle and On to Richmond are trademarks of Avalon Hill Games, Inc. used with permission. Avalon Hill Games, Inc., a Hasbro affiliate. All rights reserved.

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